Showing latest 1020 Presentations

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Designing for people in crisis

Designing for people in crisis

The Victorian Mental Health Tribunal deals with people in the midst of profound crisis. The Tribunal wants to lift participation rates in their hearings and processes because they know that it improves patient outcomes.

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Designing around the brain.

Designing around the brain.

Tea explains how our own cognition of reality is becoming more important as we move past the era of mobile UX and into a world where our interaction with information starts as we walk through the door.

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Design in the Age of Synthetic Realities

Design in the Age of Synthetic Realities

AI-generated and mixed realities are blurring the boundaries of “truth” and challenging how we value it. Synthetic Realities have reached new heights of sophistication, sparking controversy, and also fascination, about its creative possibilities. 

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Designing WITH, not for, vulnerable customers

Designing WITH, not for, vulnerable customers

As Australians, we are experiencing a growing scale of vulnerability in Australia and have a big trust problem. Organisations are working to rebuild ethical and transparent services that are customer first. 

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