UX Australia 2013 was a 4-day user experience design conference. It started with two days of hands-on workshops; and finished with two full days of presentations.
The hands-on workshops focused on practical skills – getting started in UX, learning new techniques or exploring an advanced idea in detail.
The two days of conference presentations inspired, provided practical skills, explored new ideas and demonstrated how people in different fields tackle similar problems.
The whole conference covered a range of user experience design topics – strategy, user-centred design, interaction design, mobile design, cross-channel design and service design.
Where and when
UX Australia 2013 was held 27-30 August, at Hilton on the Park, in Melbourne.
Writeups and recaps
- UX Australia 2013 recap From Uday Gajendar
- Takeaways from UX Australia from Portable Studios
- UX Australia 2013 Day 1: Top 3 Insights from Objective Digital
- UX Australia 2013 Day 2: Top 3 Insights from Objective Digital
- Objective Digital conquers UX Australia 2013 (in comic form)
- Cross Channel Design- Consistency vs Optimization from Katherine Barrow
- UX Australia – Day 1 my thoughts from Rebecca Jackson
- UX Australia – Day 2 round-up from Rebecca Jackson
- 4 December 2013: Conference audio
- 18 July 2013: UX Australia 2013: Almost sold out
- 15 April 2013: Technocrat: UX Australia platinum sponsor
- 18 March 2013: UX Australia proposals are in!
- 1 February 2013: UX Australia 2013: Call for proposals
Keep in touch
You can keep in touch with conference news and announcements by:
- Subscribing to announcements and our fortnightly newsletter
- Following us on twitter at uxaustralia or on Facebook